Test-project Mac OS

Test-project Mac OS

May 24 2021

Test-project Mac OS

Latest version
  1. Test-project Mac Os Download
  2. Test-project Mac Os Catalina

Released:

Visual Studio 2019 for Mac version 8.6 — Visual Studio for Mac Installer with the Stable updater channel; What's new in Xamarin.Android 10.3 Xamarin.Android 10.3 releases. June 2, 2020 — Xamarin.Android 10.3.1.4 in Visual Studio 2019 for Mac version 8.6.2. June 1, 2020 — Xamarin.Android 10.3.1.4 in Visual Studio 2019 version 16.6.1. Visual Studio; Visual Studio for Mac; Visual Studio has a template to help add a Xamarin.UITest project to an existing Xamarin.Forms solution: Right-click on the solution, and select File New Project. From the Visual C# Templates, select the Test category. Select the UI Test App Cross-Platform template. This step adds a new project with the NUnit, Xamarin.UITest, and NUnitTestAdapter. TestProject provides a clear reporting process that captures errors with screenshots and graphical data highlighting the issues creating a transparent way of reporting bugs to developers. Recommend the tool for people interested in automation, but don't necessarily know how to program or at the beginning stages of learning how to!'

Fast NumPy array functions written in C

Project description

Bottleneck is a collection of fast NumPy array functions written in C.

Let’s give it a try. Create a NumPy array:

Find the nanmean:

Moving window mean:

Benchmark

Bottleneck comes with a benchmark suite:

You can also run a detailed benchmark for a single function using, forexample, the command:

Only arrays with data type (dtype) int32, int64, float32, and float64 areaccelerated. All other dtypes result in calls to slower, unacceleratedfunctions. In the rare case of a byte-swapped input array (e.g. a big-endianarray on a little-endian operating system) the function will not beaccelerated regardless of dtype.

Where

downloadhttps://pypi.python.org/pypi/Bottleneck
docshttps://bottleneck.readthedocs.io
codehttps://github.com/pydata/bottleneck
mailing listhttps://groups.google.com/group/bottle-neck

License

Bottleneck is distributed under a Simplified BSD license. See the LICENSE fileand LICENSES directory for details.

Install

Requirements:

BottleneckPython 2.7, 3.5, 3.6, 3.7, 3.8; NumPy 1.16.0+
Compilegcc, clang, MinGW or MSVC
Unit testspytest
Documentationsphinx, numpydoc

To install Bottleneck on Linux, Mac OS X, et al.:

To install bottleneck on Windows, first install MinGW and add it to yoursystem path. Then install Bottleneck with the command:

Alternatively, you can use the Windows binaries created by Christoph Gohlke:http://www.lfd.uci.edu/~gohlke/pythonlibs/#bottleneck

Unit tests

After you have installed Bottleneck, run the suite of unit tests:

If developing in the git repo, simply run py.test

Release historyRelease notifications RSS feed

1.3.2

1.3.1

1.3.0 Wormzilla mac os.

1.3.0rc2 pre-release

1.3.0rc1 pre-release

1.2.1

1.2.0

1.1.0

1.0.0

0.8.0

Total war: shogun 2 collection mac os. 0.7.0

0.6.0

0.5.0

0.4.3

Microgaming casino games. 0.4.2

0.4.1

0.4.0

Test-project Mac Os Download

0.3.0

0.2.0

0.1.0

0.1.0dev pre-release

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Functional Testing a Mac OS X Application

This tutorial provides a brief introduction to theAppPerfect App Test product using a set of hands-on practice exercises. This tutorial assumes you havesuccessfully downloaded and installed AppPerfect App Test on your machine with the defaultoptions. Apart from this pre-requisite, this tutorial is self contained.

This document is divided into following sections

Within each section, multiple exercises are listed. Each exercise forms a logical unitwhich is expected to take no more than a few minutes to perform. All exercisesuse the TextEdit application available under '/Applications/TextEdit.app/Contents/MacOS/' folder.

All exercises assume you have installed the product in /AppPerfect/AppTest folder and willbe referred as AppTest_HOME henceforth in tutorial. If you have installed the product insome other folder, modify the instructions below appropriately.

Test-project Mac Os Catalina

This tutorial is not intended as a comprehensive training guide. Please refer to theproduct documentation for detailed information. However, this tutorial will give you a very good overviewof the products and substantially improve your productivity with the product.

Creating Project
Exercise 1: Launch AppPerfect App Test
  1. App Test requires that you enable the Accessibility API. To enable it, open Universal Access under System Preferences, which is accessible from the 'Apple' menu on the top-left corner of your screen. Make sure that 'Enable access for assistive devices' is checked.
  2. From your installation directory (by default located at 'AppPerfect_AppTest_11.5.0' folder in your home directory) launch the application 'AppPerfect App Test'
  3. On launching AppPerfect App Test a Welcome page will be displayed. Go through the brief description given for product.
    NB: Welcome page is displayed only when App Test x.x.x is launched and last time no project was opened.
Exercise 2: Creating a Project
  1. Launch the Define New Project Dialog by clicking File ->New.. menu option. The New Project wizard will be launched.
  2. Keep the default project name and location for the purpose of this exercise. Click on the OK button.
  3. A confirmation message saying that the project is saved will be displayed. Click on the OK button.

Now using this common project we will create tests to demonstrate the functionalities of AppPerfectApp Test product.

AppPerfect App Test

NB: Please follow the steps provided in the 'Creating Project' section to first create a project,then proceed further.

Test-project mac os x
Exercise 1: Define a App Test project
  1. Once the common project is successfully created another dialog - Define Project Properties dialog - will be displayed.
  2. The dialog shows various options which can be configured for the project, leave them default and click on OK button.
  3. Click through all the menu items to familiarize yourself with the available features and how to access them. Viewing through all menu items will give a reasonable overview of the application.
  4. Click Help -> Table of Contents menu item to see AppPerfect App Test product documentation
  5. Open the Preferences dialog by selecting the menu option Tools -> Options..
  6. Review the default settings for App Test and click the OK button to close the dialog.
Exercise 2: Recording a Test
  1. To start recording, click on Project -> Record test.. in the menu bar.'
  2. 'AppPerfect Recorder' dialog will be displayed. Select ActionGroup1 from the Group combo and provide proper executable path as '/Applications/TextEdit.app/Contents/MacOS/TextEdit' depending on the path on your machine. Now Click on 'Start recording' button.
  3. An instance of TextEdit Application will be launched.
  4. Click somewhere in the application to trigger recording.
  5. Type text 'Hello' in the edit box of TextEdit.
  6. Click on Menu 'TextEdit > About TextEdit', click on the close button.
  7. Type text ', to AppPerfect App Test' after 'Hello' in the edit box.
  8. Now click after ',' and type 'Welcome ' in the edit box.
  9. Close TextEdit application using Menu option 'TextEdit > Quit TextEdit'. A dialog asking do you want to save changes will be shown, click on 'Don't Save' in this dialog. .
  10. Click on the Stop button of 'AppPerfect Recorder' dialog to stop the recording session.
  11. Click on Close button to close the 'AppPerfect Recorder' dialog.
  12. In the AppPerfect App Test window, look at the tree on the left. Each action you performed has been recorded.
  13. Click on any of the recorded action on the left. The image of the window associated with that action is displayed on right hand frame. You can also find element/event details and recorded window properties/attributes there
Exercise 3: Executing a test
  1. To start replay of the recorded test, click on Project -> Run from the menu bar.
  2. An instance of TextEdit Application will be launched and each of the recorded events is replayed. No manual intervention is required during test replay, unless an error is encountered.
Exercise 4: View and analyze results
Mac
  1. After replay, results are displayed in Results tab located at the top left of the window.
  2. Click on Results tab. Test results details are displayed on the right. Click on individual items in the tree on the left to view details on specific actions.
  3. Browse and examine the different views that are displayed on selecting the various nodes in the navigation tree.
  4. Select the Action Group node. This report gives a summary of the successful, failed, timed-out & not played Events & Windows.

Test-project Mac OS

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